Maestro 0.3.1
Unified interface for quantum circuit simulation
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Simulators::Configuration Member List

This is the complete list of members for Simulators::Configuration, including all inherited members.

ApplyConfigurationFromMap(const std::unordered_map< std::string, std::string > &config)Simulators::Configurationinline
ApplyConfigurationFromSimulator(const std::shared_ptr< Simulators::IState > &simulator)Simulators::Configurationinline
ApplyConfigurationToSimulator(const std::shared_ptr< Simulators::IState > &simulator) constSimulators::Configurationinline
CanBeAppliedOnInitializedSimulator(const std::string &key)Simulators::Configurationinlinestatic
Configuration()=defaultSimulators::Configuration
Configuration(const Configuration &)=defaultSimulators::Configuration
Configuration(Configuration &&)=defaultSimulators::Configuration
GetConfigMap() constSimulators::Configurationinline
GetConfiguration(const std::string &key) constSimulators::Configurationinline
GetConfigurationAsDouble(const std::string &key) constSimulators::Configurationinline
GetConfigurationAsInt(const std::string &key) constSimulators::Configurationinline
GetConfigurationAsUnsigned(const std::string &key) constSimulators::Configurationinline
GpuSvdSettingGroup(const std::string &key)Simulators::Configurationinlinestatic
IgnoredSetting(const std::string &key)Simulators::Configurationinlinestatic
IsSet(const std::string &key) constSimulators::Configurationinline
operator=(const Configuration &)=defaultSimulators::Configuration
operator=(Configuration &&)=defaultSimulators::Configuration
ParseGpuDevice(const std::string &value)Simulators::Configurationinlinestatic
ParseGpuSvdFlag(const std::string &value)Simulators::Configurationinlinestatic
SetConfiguration(const std::string &key, const std::string &value)Simulators::Configurationinline
SetConfiguration(const std::string &key, long long int value)Simulators::Configurationinline
SetConfiguration(const std::string &key, double value)Simulators::Configurationinline
WasApplied(const std::string &key, const std::string &value) constSimulators::Configurationinline
~Configuration()=defaultSimulators::Configurationvirtual